Status
Domesday Clock

Log
-2 “Night of the Heavy Cudgels” by Oskraks Overhill
-2 Kaiser flinched
-2 Flooding on River Ohan↓
-8 Dismissal of Calloway↓
-4 Great fire of Zapałek↓
-8 Assassination attempt on the Kaiser↓
-3 Curse of Queen Ukynth
-5 Pirate raids on Messara↑
-5 Raiding deserter bands↑
-3 Disgrace of the XIII Legion
(↑: Value increases if not addressed. ↓: Value decays toward 0; italics: can count multiple times)
Kaiser’s Health

Explanation
Anselm II’s health uses a depletion die; on a roll of 1, the die size decreases and the situation intensifies. It is not expected to improve again.
Power Share

Rules of engagement
Each faction controls a certain number of “points”, a hidden measure representing a combination of power and influence.
The scoring is based on the proportion of power held by each faction. Thus, the position of a faction can be improved by increasing its own points, destroying points belonging to other factions, or transferring points from other factions to itself.
A faction will become insurrectionary if its power share is double that of the Imperial Loyalists.
Each faction has a recklessness value. If the Domesday Clock is below that value and the faction has more than half the power share of the Imperial Loyalists, the faction will become insurrectionary. If the faction possesses a plurality of the power share, it will rebel against Kaiser Anselm.
If an insurrectionary faction ever controls a majority power share, that faction will immediately rebel against Kaiser Anselm. It will also replace the Imperial Loyalists as the target of insurrection, above.
When one or more factions are insurrectionary or in rebellion, the undecided power share will tend to polarize among these factions and the majority faction.
Subfactions are free to change their faction alignment. This may cause drastic shifts in the power share of the factions.
When the Domesday Clock is less than 40, and again less than 20, random events will become worse for the Empire.
Insurrectionary and rebellious factions will steadily progress(↑) the Domesday Clock, while Imperial or majoritarian crackdowns will cause severe but decaying (↓) decreases.
Background
- Line of the Dastrux Emperors
- Dastrux City Gazetteer 1: Approaching the City
- Dastrux City Gazetteer 2: The Sights
- Dastrux City Gazetteer 3: Districts A-K
- Dastrux City Gazetteer 4: Districts L-Z
- Dastrux City Gazetteer 5: City Directory
- Dastrux City Gazetteer 6: Laws of the City
- Major Religions of the Empire
- What Went Before: A Very Brief Summary of the Torchbearers Campaign
- Headlines for Milrynth 826
- Headlines for Khordrak 826
Recaps
- The Calloway Triumph
- Grand Imperial Campaign Session 001: At the Sign of the Pink Unicorn
- Grand Imperial Campaign Session 002: The Fallen
- Grand Imperial Campaign Session 003: The Halls of Death
- Grand Imperial Campaign Session 004: Divided Loyalties
- Grand Imperial Campaign Session 005: Gang of Thieves
- Grand Imperial Campaign Session 006: Trials to Drive the Bravest Goblin Mad
- Grand Imperial Campaign Session 007: Return of the Torchbearers
- Grand Imperial Campaign Session 008: The House of Eberlin
- Grand Imperial Campaign Session 009: Into the Snow
- Grand Imperial Campaign Session 010: They Look Like Wolves
- Grand Imperial Campaign Session 011: Secret Compacts
- Grand Imperial Campaign Session 012: The Passage of the Dornwald
- Grand Imperial Campaign Session 013: Palatine Action before the Gates
- Grand Imperial Campaign Session 014: Interview with Calloway